Minecraft V1.19.1 Now

H3C S9850_6850-CMW710-R6715P01

Minecraft V1.19.1 Now

public CityStructure(Level level, BlockPosition pos) { this.level = level; this.pos = pos; }

public class District { private final Level level; private final BlockPosition pos; private final int index; Minecraft v1.19.1

public class CityStructure { private final Level level; private final BlockPosition pos; public CityStructure(Level level, BlockPosition pos) { this

public class CityFeatureRegistration { public static final Holder<ConfiguredFeature<?, ?>> CITY_FEATURE = Feature.STRUCTURE.sidedBuilder(StructureFeatureConfiguration.CODEC) .parameter(StructureTemplateManager.PARAMETER_CODEC.fieldOf("structure")) .orElseThrow() .configure(StructureFeatureConfiguration::new) .buildHolder(CityFeature::generateCityFeature); public CityStructure(Level level

// Generate roads and decorations generateRoads(); generateDecorations(); }

import net.minecraft.core.Holder; import net.minecraft.core.Registry; import net.minecraft.world.level.levelgen.feature.ConfiguredFeature; import net.minecraft.world.level.levelgen.feature.Feature; import net.minecraft.world.level.levelgen.feature.configurations.StructureFeatureConfiguration; import net.minecraft.world.level.levelgen.structure.templatesystem.StructureTemplateManager;

public class CityFeature { public static void generateCityFeature(Level level, BlockPosition pos) { // Generate city structure CityStructure cityStructure = new CityStructure(level, pos); cityStructure.generate(); } }

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